One World Ranking. Three permanent divisions.
FORGE, APEX and OZRA are planned division concepts. Permanent promotion and the World Ranking system are not active. Current standings show chess ratings from completed rated games.
FORGE™
The entry competitive division.
Where competitors are built. Increment is a developmental bridge, not a different game.
APEX™
The advanced competitive division.
Beyond development. Proving ground for players approaching the elite level.
OZRA™
The highest competitive division.
Pure clock. Pure pressure. Flagship three-minute chess only.
How you climb
- Rated wins, draws and losses update chess ratings based on the opponent rating.
- Free practice is unrated, and buy-in size does not affect rating changes.
- Permanent promotion, population scaling and repeat-opponent ranking throttles are not active.
Player progression
Planned entry circuit for new competitors.
An admin-managed verified badge exists. Identity verification and eligibility gates are not active.
Planned progression based on qualifying results.
Tournament environments
Standard formats and entries
- 4 players · Four-player round robin
- 6 players · Six-player single elimination
- 8 players · Eight-player single elimination
Tournaments support 4 to 100 players, including Swiss for larger fields. The platform keeps 10% of buy-ins. Buy-in size does not affect chess ratings.